Open issues

Various objects can over time degrade and disappear after save and reload
ACEO-28425
Zoned areas do not always get properly saved
ACEO-28247
Specific game loading sequence from menu can cause all multiple systems to not reload and airport to deadlock
ACEO-28099
Random items can disappear when loading game after extensive construction demolition was made in earlier session
ACEO-28085
Missing null reference check in object placement and interaction chains during deserialization process can cause loading to break
ACEO-28025
Stand jetway upgrade does not properly merge secure zone areas causing occasional missing security checkpoint connection
ACEO-28009
Missing index out of bounds check for default boarding desk fetching can cause serialization process to break
ACEO-27960
Removing escalators does not always separate secure zone areas
ACEO-27829
Uncaught null reference exception in contractor path-finding can cause contractors to stall
ACEO-27817
A certain tutorial state may break deserialization process
ACEO-27770
Vehicles cannot pathfind across newly built tunnels
ACEO-27568
Contractors displaced outside of terminal on underground floor can deadlock
ACEO-27504
Missing null reference check can cause contractors to deadlock when constructing certain items
ACEO-27487
Passengers can include staff-only jetway transition node in their path causing stuck passengers on stands with arrival and departure segregation
ACEO-27344
Added inclusion of originally loaded save file to investigate issue with random missing items on save load
ACEO-27268
Contractors can in various cases get stuck on a specific uppe floor with no terminal attached causing pathfinding deadlocks
ACEO-27232
Incorrect folder permission setting during save process can cause the serialization process to deadlock and the save to become corrupt
ACEO-27037
Upgrading stand to jetway generates duplicate zone area
ACEO-27002
International zone areas are not correctly validated when building doors
ACEO-26945
Zones placed at stand gate door not correctly merged with adjacent zone area causing stands to not recognize security checkpoint connections
ACEO-26905
Placing doors and windows do not remove the wall they cover
ACEO-26902
Removing terminal foundation in a zoned area can invoke strange zone duplication behavior due to missing validation checks
ACEO-26851
Vehicle in world calculation incorrect causing disabled turnaround services
ACEO-26846
Enabled extensive serialization logging and save file validation to improve save feature realiability
ACEO-26802
Hedges now separate zones similar to how walls work
ACEO-26797
Secure zone area validation working correctly for small stand but not for medium and large stand
ACEO-26784
International zone areas not correctly validated when building staff zone ontop
ACEO-26758
Terminal areas do not persist correctly across save states when using custom world size
ACEO-26350
Removal of aircraft stand does not correctly remove secure and staff zone and validate area
ACEO-26280
Removal of secure and passport checkpoints do not correctly validate areas
ACEO-26265
Missing validation check when placing walls can cause extensive security zone duplication
ACEO-26216
Removal of items and structures using foundation bulldozing and construction simulation can cause multiple objects across the map to randomly disappear
ACEO-26190
Uncaught null reference exception in aircraft livery spawning can cause loading process to break
ACEO-26070
Uncaught null reference exception in lighting system can cause loading process to break
ACEO-25850
Incorrect oberserver pattern usage for graph containers can disrupt loading process
ACEO-25844
Incorrect break in boarding system when aircraft cabin cleaning has been completed can cause boarding to completely stall
ACEO-25468
Realistic flight toggle in gameplay menu setting not correctly set resulting in occasional loading crashes causing strange loading behavior
ACEO-25366
Missing null reference check for timed lights can cause game to crash when removing lights during activation simulation
ACEO-25330
Thread exception can cause contractors to stall when attempting to path find
ACEO-25325
Disabled wall tile merging to slightly reduce performance degradation when building with walls
ACEO-22710
Non-clamped tutorial index value can cause loading procedure to break
ACEO-22573
Objects on upper floors cannot be properly clicked
ACEO-21884
Security officers unable to properly path find from one secure area to another via an open zone
ACEO-21745
Security officers can in rare instances transition through a specific security check-point despite already being cleared causing wierd paths
ACEO-21490
Vehicle depot and service vehicle parking lot connection nodes driveable causing strange vehicle pathfinding behavior
ACEO-20589
Aircraft santa hats spawned on new aircraft despite being turned off in development console
ACEO-20588
Incorrect fetching position can cause persons not to find their way to rooms on different levels
ACEO-20021
Exception thrown in secure zone merging process causes secure zones to disappear
ACEO-19813
Placing objects after having used the template tool could in some instances throw exceptions causing green overlays to remain on the placed object
ACEO-18166
Ramp agents does not fully recognize if their services are no longer needed for a remote stand causing them to pile up on service car stops
ACEO-17965
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